At the launch of Early Access, players will be able to travel fully throughout the Kerbolar system. In addition to this greater array of new parts, the game will feature rich environments to explore. Kerbal Space Program 2 will also introduce the ability to customize and paint vehicles, leading to deeper personalization and expression in every build. From this deep parts box, players can craft planes, rockets, rovers, and other creations for their adventures. When the game launches in Early Access, there will be over 350 new and improved parts to build with, including engines, fuel tanks, procedural part systems, and much more. The core experience will be better than ever in Kerbal Space Program 2, as players will have near limitless possibilities with the tools at their disposal to construct advanced spacecrafts and lunar vehicles. Those that purchase Kerbal Space Program 2 in Early Access will help inform the future development of the game by providing feedback directly to its creators leading up to the full launch of the title. Kerbal Space Program 2 will bring an array of content at the launch of Early Access for players to explore, including hundreds of new and improved parts to build a variety of vehicles and rockets time warp under acceleration allowing for improved long-distance flights and vastly superior graphics featuring a planetary atmosphere and terrain system to make this the most visually impressive KSP game yet! The game will also feature improved tutorials and user onboarding to provide players with the necessary knowledge to excel at space flight. Private Division and Intercept Games announced that Kerbal Space Program 2 will launch in Early Access on Februfor PC on Steam, Epic Game Store, and other digital storefronts at $49.99. On one hand, these changes will offer newcomers help up the curve for what is learning literal rocket science, while on the other, keeping the challenge bar high for veteran players. In addition, players will be able to share these experiences collectively in multiplayer for the first time in franchise history. Players will be able to build without the constraints of planetary gravitation for the first time, which allows for larger constructions and more complex creations than ever before – including interstellar vessels. Finally, improved contextual information will give players a better idea how to respond to unexpected vehicle failures. For long distance flights, players can now use time warp while accelerating, to remove long waits during interplanetary travel. The sequel will feature massive user experience improvements ranging from enhanced map and maneuver iconography to an all-new flight HUD. Kerbal Space Program 2 will also introduce a host of new of improvements including updated planets and parts, additional modding support, and an improved tutorial experience to help get new players off the ground.īuilt from the ground up, Kerbal Space Program 2 will teach the joy of accidentally learning rocket science to a new generation of players while providing unique challenges and innovative capabilities to seasoned Kerbal veterans.įully-interactive animated tutorials will reveal the secrets of rocketry, while a revamped vehicle assembly interface combines ease of use and powerful new vehicle creation tools.
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